Oculus Rift support in ParaView
At this moment we really struggle to get ParaView made visualizations into Oculus Rift environment. We are testing export of the scene with Unity 3D and Unreal engine and it is a lot of work to replicate the scene. Not mentioning that exported scene is static, have no options for turning layers/objects on/off and all the interactions/tools. When ParaView already has 3D --stereo mode dupport allowing a lot of --stereo-type like "Checkerboard" etc. It would be great to have "Oculus" as option there.
Mathieu Westphal commented