Linearly interpolate camera locations
Whenever I animate using interpolate camera locations, I have to fight with Paraview on the interpolated positions. I'm always left to guess where it thinks the camera should be going between keyframes, and have to correct for its constant overshooting, and struggle to bring it back to a reasonable location between keyframes, instead of some weird fitted spline. After fighting with it for way too long, adding way too many keyframes, I usually then just give up and split the animation into multiple videos with two keyframes each, then merge them in another 3rd party software.
It would be great if Paraview could just linearly interpolate to simplify animation generation greatly.