I suggest you ...

create an "Equirectangular View".

An "Equirectangular View" would be a fantastic addition to the software.

Right now being we are not even able to link camera movements relatively in order to create an "interactive cubemap". All linked cameras have to have the same position. That can be improved.

That would be a great start to an "Equirectangular View"

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Léo Pessanha shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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  • Mathieu Westphal commented  ·   ·  Flag as inappropriate

    No, it is not possible to do this for now. I meant that this feature should now be very hard to implement with the camera link.

  • Léo Pessanha commented  ·   ·  Flag as inappropriate

    Is it already possible to do this? (add a transform to the a camera link)
    If yes, how can one do that?

    I have tried some paraview python package scripting but only simple things, so the whole idea of proxies, sources and etc are still unknown to me

  • Mathieu Westphal commented  ·   ·  Flag as inappropriate

    Adding a transform to the camera link could be an easy to implement first step in this direction.
    Also, this could be added quite easily in the comparative render view.

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